Sunday, September 23, 2012

Asura's Wrath

"ARRRRRRRRRRRRRRRRRAAAAAAAAAAAAA"




Asura’s Wrath is, as of this writing, unique. It tries to create a living, functional piece of multimedia, and although that’s been attempted before, never like this. The game puts you in control of an unstoppable demigod, Asura, and the game just builds on itself from there. Much like the adult action anime genre this game is based on, Asura’s Wrath continues to build up, topping itself even more with each stage. 
 
The basic gameplay is simple enough, but it relies on your adrenaline to keep things varied. Because the developers behind this title know what they’re doing, it often works. It’s easy to relate to the characters you control and their motivations, and to immerse yourself in the combat. This works especially well, as the title character keeps a steady supply of action coming. 
 
Underneath, Asura’s Wrath’s gameplay isn’t incredibly deep, but the presentation and story are too compelling for one to notice, unless they happen to be actively trying. It pains me to mention flaws in a game I enjoyed so thoroughly, but the basic ground combat leaves something to be desired in later stages. The flying and running sections are entertaining throughout, but the basic combat wears toward the end, boss fights being an exception. 
 
I’ve never been entertained by any piece of media as much as I have Asura’s Wrath. Considering games are entertainment, I’d say this one fulfills its purpose. 
 
 
First Written on Wednesday, June 27th 2012

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